Available for work

Ronnel
Macompas

Game Software Engineer

I build software at the intersection of games and the web — 2+ years shipping C++ in a professional game studio, with a genuine love for crafting clean, fast web experiences on the side.

2+
Years Professional XP
C++
Primary Game Engine Lang
5+
Technologies

Engineer by trade,
builder by nature.

I spent 2+ years as a Game Software Engineer, deep in C++ — debugging complex systems, tracking down elusive bugs, and optimizing performance under pressure. That experience taught me how to think rigorously about code that actually has to run.

I currently work in AI and robotics, operating robots that generate real-world training data for machine learning systems. My work focuses on AI data annotation, quality assurance, and evaluating AI-generated outputs to ensure datasets remain accurate, consistent, and high quality. This experience has given me a deeper understanding of how reliable data and careful validation contribute to building dependable AI systems.

Outside the studio, I build websites as a craft. Not templates — real, hand-written HTML, CSS, and JavaScript. I care about the details that most people skip.

I'm also the person people call when hardware stops working. If it has a circuit board or a plug, I've probably fixed one. When I'm not in front of a screen, I'm shooting photos or watching anime.

Game Industry — 2+ Years
Professional C++ development: debugging, troubleshooting, and testing within a real game studio pipeline.
AI & Robotics
Operating telepresence robots for AI data collection, performing data annotation, quality assurance, and evaluating AI-generated outputs to improve machine learning models.
Web Development
HTML, CSS, JavaScript, PHP, and SQL — full-stack web projects built from scratch as a genuine passion.
Hardware & Repair
Diagnosing and fixing hardware faults — from computers to appliances. Practical, hands-on problem solving.
Photography & Anime
An eye for composition developed through photography, shared on Instagram. Fuelled by a love of anime storytelling.
Skills

Tech I work with.

// Languages
C++ JavaScript PHP SQL HTML5 CSS3 Python Bash(.sh)
// AI & Robotics
AI Training Data Annotation Data Labeling Robot Teleoperation
// Game Dev
C++ Game Systems Debugging Troubleshooting QA & Testing Performance Profiling
// Web
MySQL PHP Backend Responsive Design Git Vercel SEO Bootstrap
// Hardware & Other
Hardware Diagnosis Computer Maintenance VR Headsets Appliance Repair Technical Support Gaming Controllers Linux Photography
Projects

Things I've built.

// Web Project
Personal Portfolio

This site — a handcrafted portfolio built without frameworks. Focused on performance, clean markup, and a distinctive visual identity that reflects my style as a developer.

HTML CSS JavaScript
// Game Dev
C++ Game Systems

2+ years of professional C++ work in a game studio: debugging complex gameplay systems, performing QA testing, investigating reported issues, and resolving critical runtime issues under tight deadlines.

C++ Debugging Game Engine
// Web Project
PHP Web Application

A full-stack web app built with PHP and MySQL — user authentication, database-driven content, and a responsive front end. Built entirely from scratch as a hobby project.

PHP MySQL HTML/CSS JavaScript
View All Projects →

// More projects coming soon — reach out to see what I've been working on.

Let's work
together.

I'm open to full-time roles, contract work, and interesting side projects — especially anything at the intersection of software engineering, game dev, ai & robotics or the web.